Rift Planes of Telara Game

One of the most alluring facets of Rift Planes of Telara is the innovative Soul system used to help players figure out their abilities in their class. The system essentially works like this. You start out the game by choosing a Calling � instantly after you begin playing, you will be given your first Soul, a specialization within the Calling that supplies you with certain forms of abilities.

One example is, if you choose the Mage Calling, you will be able to choose from possibilities like Warlock, Pyromancer and Necromancer. Each type of Soul provides various bonuses to your character, allowing you to deal various types of damage, and in some cases supply healing or support abilities.

The Callings

There are four callings in Rift � Warrior, Mage, Cleric, and Rogue. Each fits a certain generalized role including tanking, DPS, healing and support. The vast majority of the roles are linked to damage dealing in some style or another, but there are plenty of different combinations that will permit characters to heal themselves or others and to execute crowd control.

Choosing Your Souls

All through the game you�ll be able to unlock various souls in the game � each of them linking directly with two other souls. At any given time, you could have three souls active on your character. Each soul will link up with specific abilities that then unlock abilities in your Soul�s tree and root system. Those abilities will compliment each other across all souls, allowing you to perform a range of actions based on what you want to do in the game.

In addition, Rift allows you to buy extra Soul tree slots. By doing this, you can produce up to four distinct layouts for soul trees. This means, if you unlock all the souls for your Calling (of which there are more than a 12), you can create four different combos of souls, allowing you to modify your gameplay dependent on the end-game content you are playing � PvP, raiding, or solo questing.

Making Your Decisions Count

The issue about the soul system is that you will just about never be in a position to pick just right. With thousands of prospective combinations, hundreds of hybrids you can create, and countless more styles of play that will vary depending on the decisions you make, it�s impossible to get it just right. But, with practice and a enthusiastic eye, you can start tweaking your character to play as you need them to in the style you like.
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